« on: March 03, 2014, 11:19:42 pm »
Perhaps a red? The blue looks nice of course because it complements the golden/ white cloak. But against a background that is also blue it could be a bit too much.
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I don't mean to jump in to be the bearer of bad news or anything, but unless you are a community favorite or presenting a piece that is acceptable to their tastes, it is very hard to get proper feedback from my experience. Portrait pieces tend to be a big thing and platformers too, and RPG 3/4th perspective pieces (Beetleking) if your art seems serious enough. Newbies tend to frequent the place often so it's understandable that most community members try to ignore them and let most pleas or requests for constructive criticism sink to the bottom of the forums. What I've noticed is members here take their art very seriously, as if the medium were for new-age picassos or da Vincis, and unless you're deemed a potential asset to their community or already have a quality enough post that feels adequate enough to win over a response, it will be very hard to get constructive input or even a simple reply. You're exceptionally lucky to have gotten this many so far.
So understand, because even though you may feel like you're putting enough effort and progress into your project that may make you feel like you deserve a response, the community is more likely to sigh and click the next post in a search to find what makes their insides giddy. And even though pixelart itself is an outdated medium that is retro at best, there's still a shunning or taboo around certain styles or perspectives of pixelart.
To put it shortly, use complementary colour combinations.
It just seems to work, complementary colour ramps just look better than monochromatic ones, more unique, and more interesting to look at I guess.
Unlike hue shifting, which goes from yellow, to orange, to red, etc.., complementary colours just go from one side of the colour wheel to the other, red to cyan, violet to green, and yellow to blue, for example.
Though, you would obviously need some colours to connect between them (hue shifting), otherwise it'd look like a total mess (that being said, it also depends on the contrast and saturation of the two complementary colours, so technically you could have purple and green next to each other if they're somewhat desaturated or aren't that far away with the hue).
Additionally, you could go a little away from the direct opposite of one colour, for example, rather than going with red and cyan, you could go with red and green; or just use the RYB colour wheel altogether if you're feeling artistic.
Also, here's a rough edit of your rock. Pretty shit, but it [sort of] demonstrates what I meant.
Nice! That was quite different from my version. Bit of a muscle-baby... all grown up, isn't he
And I'm happy for whatever comes my way actually.
Ya, I can see it fine too. It may effect someone with more severe cases of red/green colorblindness, but it isn't designed in a way that will effect the most common form of colorblindness(which most of us seem to have):QuoteDeuteranomaly (most commonó6% of males, 0.4% of females): These individuals have a mutated form of the medium-wavelength (green) pigment. The medium-wavelength pigment is shifted towards the red end of the spectrum resulting in a reduction in sensitivity to the green area of the spectrum. Unlike protanomaly the intensity of colors is unchanged. This is the most common form of color blindness, making up about 6% of the male population. The deuteranomalous person is considered "green weak". For example, in the evening, dark green cars appear to be black to Deuteranomalous people. Similar to the protanomates, deuteranomates are poor at discriminating small differences in hues in the red, orange, yellow, green region of the spectrum. They make errors in the naming of hues in this region because the hues appear somewhat shifted towards red. One very important difference between deuteranomalous individuals and protanomalous individuals is deuteranomalous individuals do not have the loss of "brightness" problem.
Ryu, good paint-over. You articulated the face extremely well. Most realistic human countenance I've probably ever seen, brah.
Would you say Loomis' Figure drawing book is a good idea for beginners?